German developer Daedalic Entertaniment has put up a clip showing off camera projection for one of its games, Silence – The Whispered World 2. It’s an extremely interesting process where flat 2D illustrations gradually get transformed into 3D visuals.
First off, the scenery gets painted in ranging amounts of details. For instance, some objects may look like simply drawings when looked at from up close, but given these are background settings, their smaller scope tightens the illustration’s quality. After several parts are painted and stacked individually in front of each other, these panels receive an additional touch-up.
We say touch-up, but framing camera projection just right looks like a pretty extensive process, mostly comprising of small detail work. These 2D drawings get sliced up into parts, piece by piece, then reassembled according to where they are in relation to the camera’s position. When looked at from afar, we can see that the 2D drawings are “folded” to create an illusion of space, which gives off an impressive end result.
Silence – The Whispered World 2 will be released for PC in early 2015.