Winners have been selected for the Unity Awards 2014 at the development tool’s Unite event in Seattle. It has some big names in there, though there’s still love for the small guy.
In particular, two projects were appreciated by the crowd and the judges. Both Blizzard’s Hearthstone and developer ustwo’s Monument Valley managed to snag two prizes, dividing amongst themselves the more popular Community Choice and Golden Cube category. Here’s a full list of winners:
- Best Student Project – The Rift: U.R.I.D.I.S. by URIDIS Team from ISART Digital
- Best 3D Visual Experience – Monument Valley by ustwo
- Best 2D Visual Experience – The Bridge by The Quantum Astrophysicists Guild
- Best Gameplay – Hearthstone: Heroes of Warcraft by Blizzard Entertainment
- Technical Achievement – Shader Forge by Joachim Holmér
- Best VizSim Project – Minto Longbranch Visualization from NVYVE
- Best Non-game Project – Art and Skin by Alexx Henry Studios
- Community Choice – Monument Valley by ustwo
- Golden Cube – Hearthstone: Heroes of Warcraft by Blizzard Entertainment
It’s a great story for card games to win in the best gameplay section. It shows that there’s still an admiration for the traditional, but effective designs of a good card-based title. Hearthstone is a free-to-play game from Blizzard as well, so you should really start getting with it, if you haven’t already.
Previous year, Endless Space took home the biggest honors. Developer Amplitude Studios is currently working on two follow-ups for that series, Dungeon of the Endless and Endless Legend. It couldn’t be nominated for the 2014 Unity Awards, however, as eligible content can’t be on platforms like Early Access on Steam. Only fully finished games apply.
There are still two Unite events planned this year. In October, the show will be hosted in Melbourne, Australia and São Paulo, Brazil.