Digital distribution is so easy to launch on that Steam has once more released a metric ton of games these last few days. And unless that game is another zombie survival horror, it’s going to be hard to get noticed. We took a look at a few of these titles and came back with some interesting underdogs that might interest some people. Take, for instance, Guild Commander.
The generic name and appearance aside, Guild Commander has a special little hook going for itself. This game is made by GTGD, the same person responsible for selling the first series of video tutorials through Steam, after its Greenlight campaign was approved in January of last year.
A big, isometric hall welcomes onlookers to a management simulation with slight builder elements. Here, the goal is to send off heroes, to restore order to the nearby provinces. Each region has a specific sort of turmoil that can be handled by different classes. Building rooms to replenish weary guild mates and sending them back off costs funds. One of the most important aspects of this strategy pitch is to keep the finances above level, lest the guild goes bankrupt.
After a province has been polished to satisfactory degree, it’s possible to establish another guild there. In the end, the goal is to rise in ranks and build enough fortifications throughout the land to stop the overarching threat. It’s a design that’s also used in games like FTL: Faster than Light, where the whole journey is merely preparation for the final encounter.
There’s enough meat on this sim to last a while, for a small price as well. Heroes come in different shapes and sizes, provinces react dynamically to events, random occurrences can mess up guild plans, scraping together gold can be quite tough at first; it’s a solid build with some complexity.
What’s more interesting, however, is that GTGD can prove with Guild Commander that their knowledge in game development is respectable. By playing this game, it’s possible to see if their ideas are well implemented, which would reflect back on their game dev tutorial series. It’s a double whammy.
To give you an idea of what Guild Commander looks like in practice, we’ve played around with it. We also give you more info on the game’s features, so make sure to check the gameplay commentary below.